You have to mildly trick Windows, but it is possible to put a bitmap image on your console. Uses a flock of WinApi calls. Works well with the free PellesC compiler and Dev-C++. This is a Windows Console Application. Drop me a comment, if you have luck with another compiler.
Put a Bitmap Image on your Console (C)
// put a bitmap image on a Windows Console display
// BCX basic original by Joe Caverly and Kevin Diggins
// BCX generated C code modified for PellesC/Dev-C++
#include <stdio.h>
#include <string.h>
#include <windows.h> // Win32Api Header File
static HWND hConWnd;
HWND BCX_Bitmap(char*,HWND=0,int=0,int=0,int=0,int=0,int=0,int=0,int=0,int=0);
HWND GetConsoleWndHandle(void);
int main()
{
hConWnd = GetConsoleWndHandle();
if (hConWnd)
{
// select a bitmap file you have or use one of the files in the Windows folder
// filename, handle, ID, ulcX, ulcY, width, height 0,0 auto-adjusts
BCX_Bitmap("C:\\Windows\\greenstone.bmp",hConWnd,123,1,1,0,0);
getchar(); // wait
}
return 0;
}
// draw the bitmap
HWND BCX_Bitmap(char* Text,HWND hWnd,int id,int X,int Y,int W,int H,int Res,int Style,int Exstyle)
{
HWND A;
HBITMAP hBitmap;
// set default style
if (!Style) Style = WS_CLIPSIBLINGS|WS_CHILD|WS_VISIBLE|SS_BITMAP|WS_TABSTOP;
// form for the image
A = CreateWindowEx(Exstyle,"static",NULL,Style,X,Y,0,0,hWnd,(HMENU)id,GetModuleHandle(0),NULL);
// Text contains filename
hBitmap=(HBITMAP)LoadImage(0,Text,IMAGE_BITMAP,0,0,LR_LOADFROMFILE|LR_CREATEDIBSECTION);
// auto-adjust width and height
if (W || H) hBitmap = (HBITMAP)CopyImage(hBitmap,IMAGE_BITMAP,W,H,LR_COPYRETURNORG);
SendMessage(A,(UINT)STM_SETIMAGE,(WPARAM)IMAGE_BITMAP,(LPARAM)hBitmap);
if (W || H) SetWindowPos(A,HWND_TOP,X,Y,W,H,SWP_DRAWFRAME);
return A;
}
// tricking Windows just a little ...
HWND GetConsoleWndHandle(void)
{
HWND hConWnd;
OSVERSIONINFO os;
char szTempTitle[64], szClassName[128], szOriginalTitle[1024];
os.dwOSVersionInfoSize = sizeof( OSVERSIONINFO );
GetVersionEx( &os );
// may not work on WIN9x
if ( os.dwPlatformId == VER_PLATFORM_WIN32s ) return 0;
GetConsoleTitle( szOriginalTitle, sizeof ( szOriginalTitle ) );
sprintf( szTempTitle,"%u - %u", GetTickCount(), GetCurrentProcessId() );
SetConsoleTitle( szTempTitle );
Sleep( 40 );
// handle for NT and XP
hConWnd = FindWindow( NULL, szTempTitle );
SetConsoleTitle( szOriginalTitle );
// may not work on WIN9x
if ( os.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS )
{
hConWnd = GetWindow( hConWnd, GW_CHILD );
if ( hConWnd == NULL ) return 0;
GetClassName( hConWnd, szClassName, sizeof ( szClassName ) );
// while ( _stricmp( szClassName, "ttyGrab" ) != 0 )
while ( strcmp( szClassName, "ttyGrab" ) != 0 )
{
hConWnd = GetNextWindow( hConWnd, GW_HWNDNEXT );
if ( hConWnd == NULL ) return 0;
GetClassName( hConWnd, szClassName, sizeof( szClassName ) );
}
}
return hConWnd;
}
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