Acis 36 Newbie Poster

Im trying to create a Text Based Game and i want to have a 'Game Menu'. This is my code but i dont know exactly how to make the menu. Please Help! I also wouldnt mind if some can tell me how i would be able to integrate a cheat into this.

#include "Library.h"

using namespace std;

void Intro();
void RaceClass();
void Cheats();

int main()
{
    
    HANDLE hOut;
    hOut = GetStdHandle (STD_OUTPUT_HANDLE);

    SetConsoleTextAttribute (hOut, FOREGROUND_RED);
    cout << "\t Vitium Victoria \n\n";
    SetConsoleTextAttribute (hOut, FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_GREEN);
    cout << "Programmed by";
    SetConsoleTextAttribute (hOut, FOREGROUND_RED);
    cout << "\t Kile Exley \n";
    SetConsoleTextAttribute (hOut, FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_RED);
    cout << "Written by";
    SetConsoleTextAttribute (hOut, FOREGROUND_RED);
    cout << "\t Bryan Exley\n\n\n";
    
    SetConsoleTextAttribute (hOut, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
    Intro();
    
    SetConsoleTextAttribute (hOut, FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE);
    cout << "\n\n";
    
    system("PAUSE");
    return 0;
}

void Intro()
{
     
     HANDLE hOut;
     hOut = GetStdHandle (STD_OUTPUT_HANDLE);
     
     char charName[32];
     int userRace;
     int userClass;
     char gmOption;
     
     cout << "Welcome to the world of Vitium Victoria!\n";
     cout << "Here you shall find adventures and horrors alike.\n";
     cout << "The world is brimming with nightmares waiting to be dreamt;\n";
     cout << "treasures and quests waiting to be sought, and fantastical journies to be had!\n\n";
     SetConsoleTextAttribute (hOut, FOREGROUND_RED);
     cout << "\t Game Menu\n";
     SetConsoleTextAttribute (hOut, FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_GREEN | BACKGROUND_RED | BACKGROUND_GREEN);
     cout << "1 - New Game\n";
     cout << "2 - Load\n";
     cout << "3 - Cheats\n";
     cin >> gmOption;
     
     if (gmOption == 1)
     {
                  RaceClass(); …
Ancient Dragon commented: Thanks for using code tags correctly in your very first post! :) +36