photoyid 26 Newbie Poster

So I am working on a faux graphics program for class. The current part that I am working on is to determine just from top left and bottom right corners what the coordinates should be. I believe my logic is good but it seems to be setting it as tl(3,1) tr 3,1 bl 5,1 br 5,1.
I don't see what I am doing wrong. If anyone can see, I would greatly appreciate it. It has to be written in this style because it needs to be expanded tremendously.

#include <iostream>
using namespace std;

class point{
    private:
        int x,y;
    public:
        point(){
            x = 0;
            y = 1;
        }
        void print(){
            cout<<x<<","<<y<<endl;
        }
        void set (int u,int v){
            x=u;
            y=v;
        }
        int getX(){
            return x;
        }
        int getY(){
            return y;
        }
        void setX(int n){
            x = n;
        }
        void setY(int n){
            x = n;
        }
};


class rectangle{
    private:
        point tl,tr,bl,br;
    public:
        rectangle();
        rectangle(point top_l, point bot_r);
        void print();
        void set(point top_l, point bot_r);
        point getTL();
        point getTR();
        point getBL();
        point getBR();
};

int main()
{
    point topleft;
    point bottomright;
    topleft.set(7,3);
    bottomright.set(2,5);

    rectangle first_rectangle(topleft,bottomright);


    first_rectangle.print();
}
rectangle::rectangle(){
    tl.setX(0);
    tl.setY(0);
    tr.setX(0);
    tr.setY(0);
    bl.setX(0);
    bl.setY(0);
    br.setX(0);
    br.setY(0);
}
rectangle::rectangle(point top_l, point bot_r){
    tl.setX(top_l.getX());
    tl.setY(top_l.getY());
    tr.setX(bot_r.getX());
    tr.setY(top_l.getY());
    bl.setX(top_l.getX());
    bl.setY(bot_r.getY());
    br.setX(bot_r.getX());
    br.setY(bot_r.getY());
}
void rectangle::print(){
    cout<<"The top left corner is: "<<tl.getX()<<","<<tl.getY()<<"."<<endl;
    cout<<"The top right corner is: "<<tr.getX()<<","<<tr.getY()<<"."<<endl;
    cout<<"The bottom left corner is: "<<bl.getX()<<","<<bl.getY()<<"."<<endl;
    cout<<"The bottom right corner is: "<<br.getX()<<","<<br.getY()<<"."<<endl;
}
void rectangle::set(point top_l, point bot_r){
    tl.setX(top_l.getX());
    tl.setY(top_l.getY());
    tr.setX(bot_r.getX());
    tr.setY(top_l.getY());
    bl.setX(top_l.getX());
    bl.setY(bot_r.getY());
    br.setX(bot_r.getX());
    br.setY(bot_r.getY());
} …
Ancient Dragon commented: Nice eye-catching title :) +26