Here version of TicTacToe demo code by wooeee with packing style, which is more familiar for me. Also fixed indents and made it run also with Python 3.
Thread code in pack style in tkinter
from __future__ import print_function
try:
from Tkinter import *
except ImportError:
from tkinter import *
from functools import partial
class TicTacToe:
def __init__(self, top):
self.top = top
self.button_dic = {} ## pointer to buttons and StringVar()
self.top.title('Buttons TicTacToe Test')
self.top.geometry('400x500+0+0')
self.top_frame = Frame(self.top, width=400, height=500)
self.player = True ## True = "X", False = "O"
self.buttons()
Button(self.top_frame, text='Restart', font=("Helvetica", 16),
command=self.restart).pack(side=BOTTOM, expand=True)
self.announce = StringVar()
Label(self.top_frame, textvar=self.announce, font=("Helvetica", 16)).pack(side=BOTTOM, expand=True)
self.clear_dict()
top.mainloop()
def clear_dict(self):
self.x_o_dict = {"X":[], "O":[]} ## list of "X" and "O" moves
self.finnished = False
for ind in range(1,10):
self.button_dic[ind].set(str(ind))
def restart(self):
self.player = True
self.announce.set("Restarted. X's turn")
self.clear_dict()
def buttons(self):
""" create 9 buttons, a 3x3 grid """
for j in range(3):
f = Frame(self.top_frame)
for i in range(3):
ind = j * 3 + i + 1
self.button_dic[ind] = StringVar()
self.button_dic[ind].set(str(ind))
b = Button(f, textvariable = self.button_dic[ind],
font=("Helvetica", 16),
command=partial(self.cb_handler, ind))
b.pack(side=LEFT, expand=True, fill='both')
f.pack(expand=True, fill='both')
self.top_frame.pack(expand=True, fill='both')
def cb_handler(self, square_number):
""" Set button to symbol if not clicked before, announce result in title. """
player = "X" if self.player else "O"
if (square_number not in self.x_o_dict["X"] and
square_number not in self.x_o_dict["O"]):
self.button_dic[square_number].set(player)
self.x_o_dict[player].append(square_number)
if self.check_for_winner(player):
self.announce.set('%s is the * Winner *' % player)
elif sum(len(self.x_o_dict[item]) for item in self.x_o_dict) == 9:
self.announce.set('** Game was draw **')
else:
self.player = not self.player
player = "X" if self.player else "O"
self.announce.set("%s's turn" % player)
return
self.clear_dict()
else:
self.announce.set("Occupied, pick another")
def check_for_winner(self, player):
winner_list = [[1, 2, 3], [4, 5, 6], [7, 8, 9],
[1, 4, 7], [2, 5, 8], [3, 6, 9],
[1, 5, 9], [3, 5, 7]]
set_in = set(self.x_o_dict[player])
for winner in winner_list:
if set(winner).issubset(set_in):
return True
if __name__ == '__main__':
bt = TicTacToe(Tk())
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