Hey all,
I want to write a proxy for a local computer
Basically i run a game server that talks [udp] to multiple people. However the server can be crashed. I want to write a program that captures the output of the server and sends it out on a different port. I then want to recieve the client's packets and check to see if they are crasher packets. if they are i foward them on to the server if not i drop them
simple?
how do i capure the output from the server so they cant send directly to it?
nschessnerd 0 Posting Whiz in Training
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