Hi everyone,
I created a quite complex model in 3d studio max, then I converted it to an .obj file. In 3dsm I put the textures, everything looks fine. Then, when I load the object file it's gray again. I tried the following:
- read the texture file (BMP)
- use the glGenTextures and glBindTexture methods...
...without success.
Could somebody give me an example, dealing with this problem?
Thanks in advance :P