I am trying to overload *
class Vector3
{
public:
geom_Vector3 operator * (double d);//overload * from the left
};
geom_Vector3 operator * (double d, geom_Vector3 &V); //overload * from the right
The problem is this works
geom_Vector3 V(1,2,3);
cout << -1 * V << endl;
but this doesn't
cout << -1 * geom_Vector3(1,2,3) << endl;
Do I have to also have a * for const Vector3's somehow?
Thanks!
Dave