For Visual Studio 2008. I am not sure if this is the right place for it, but maybe someone here can help me. I have my program set up for Open GL, I also want to put Open AL in there too. Now I scoured the net for tutorials and found none and the documentation that comes with Open AL is too confusing. So maybe someone who has solved this problem can impart this knowledge onto me.
Give it to me in a step by approach.
Much thanx.

If the documentation for Open AL is too confusing for you, how in the world do you expect to ever use it?

commented: hahah Good point - ssharish +2

Ok, let's put it this way. I need to know how to set it up for my project without it interfering with OpenGL. I have a good idea which folder but don't know what DLL to put in. So far the manual has not addressed that because it already assumes that you know how. That's all I need help with.

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