Is there any built-in/ 3rd party libraries in C++ or any windows API that I can use to capture audio in windows?
Thanks,
Peyman
There's probably 3rd party libs, but of course it can be done using APIs also.
Include <mmsystem.h>, and link to the lib libwinmm.a (or equiv). Have a look at:
http://msdn.microsoft.com/en-us/library/ms713735(VS.85).aspx
The functions (list shown in the left pane of above link) that relate directly to wave audio capture begin with waveIn...
I was trying to capture the audio-out signal of my sound card, but waveIn* is recording from mic-in signal. Is there any way to capture audio-out signal?
Thanks
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