I'm writing a C++ project using OpenGL in Microsoft Visual Studio 2005. I already have code for importing a jpeg image, but I don't know how to place it on a plane in 3D so I can view it in either ortographic or perspective projection.
Also, how do I set up a point light source and define its intensity?
toucan 0 Newbie Poster
skatamatic 371 Practically a Posting Shark
Be a part of the DaniWeb community
We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.