Hi,

I have a question for you, if you would be kind to answer it though i have asked it here. Hey, i had your email id.

1) To apply gravity on an object, do I need to make a rigid body out of the existing object in maya and then apply the MfnGravityfield

or

do I directly apply gravity.

2) So that I can apply this gravity on each vertex of a curve, would I need to treat each vertex as a particle. If so , how ?

or

It not then how may I approach this.

BRgds,

kNish

You will get quickest and best answers by posting on Maya's message boards.

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