Okay, so I have a C# Windows Forms Application w/ code like this, the only difference being the Flash path....well, you'll see what I mean:
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using System.Drawing;
using System.Diagnostics;
using System.Windows.Forms;
using System.Linq;
using System.Xml.Linq;
namespace WindowsApplication2
{
// TRANSMISSINGCOMMENT: Class Form1
public partial class Form1
{
public Form1()
{
InitializeComponent();if (transDefaultFormForm1 == null) transDefaultFormForm1 = this;
// events handled by Form1_Load
/* TRANSWARNING: check EventHandler assignment */
base.Load += new System.EventHandler( Form1_Load );
}
// TRANSMISSINGCOMMENT: Method Form1_Load
private void Form1_Load( System.Object sender, System.EventArgs e )
{
/* L:3 */this.AxShockwaveFlash1.Movie = @"M:\[COLOR="Red"][B]Not showing path as it contains personal info.[/B][/COLOR]";
}
/* TRANSINFO: Default instance for Form */
private static Form1 transDefaultFormForm1 = null;
public static Form1 TransDefaultFormForm1
{
get
{
if (transDefaultFormForm1 == null)
{
transDefaultFormForm1 = new Form1();
}
return transDefaultFormForm1;
}
}
}
/* L:6 */
/* L:6 */
}
...so yeah, how do you put it in xna? Would I have to use this &/or this:
http://creators.xna.com/en-US/sample/winforms_series1
http://creators.xna.com/en-US/sample/winforms_series2
and/or this?:
http://www.nuclex.org/news/2007/05/14/xna-windows-forms-usercontrol
...and/or something else? And if so, how do I use what I have to use?