Hello,
I have to do some java project in school and my teacher said that I have to use some API for XML-parsing. So that I have to have some source XML file.
I would like to make some little game like Pacman and I want that XML file to contain my level data (for example, positions of walls, coins, starting position, etc ...).
And my question is: Is this a good organizing of source XML file or should I make it in other way (for now, that XML file contains just positions of walls in level)?
Here is my source XML file:
<?xml version="1.0" encoding="utf-8"?>
<levels_data>
<level1>
<walls>
<row1>
<column1>1</column1>
<column2>1</column2>
<column3>1</column3>
<column4>1</column4>
<column5>1</column5>
<column6>1</column6>
<column7>1</column7>
<column8>1</column8>
</row1>
<row2>
<column1>1</column1>
<column2>0</column2>
<column3>0</column3>
<column4>0</column4>
<column5>0</column5>
<column6>0</column6>
<column7>0</column7>
<column8>1</column8>
</row2>
<row3>
<column1>1</column1>
<column2>0</column2>
<column3>1</column3>
<column4>1</column4>
<column5>0</column5>
<column6>1</column6>
<column7>1</column7>
<column8>1</column8>
</row3>
<row4>
<column1>1</column1>
<column2>0</column2>
<column3>1</column3>
<column4>0</column4>
<column5>0</column5>
<column6>0</column6>
<column7>1</column7>
<column8>1</column8>
</row4>
<row5>
<column1>1</column1>
<column2>0</column2>
<column3>1</column3>
<column4>0</column4>
<column5>1</column5>
<column6>0</column6>
<column7>0</column7>
<column8>1</column8>
</row5>
<row6>
<column1>1</column1>
<column2>0</column2>
<column3>1</column3>
<column4>0</column4>
<column5>1</column5>
<column6>1</column6>
<column7>0</column7>
<column8>1</column8>
</row6>
<row7>
<column1>1</column1>
<column2>0</column2>
<column3>0</column3>
<column4>0</column4>
<column5>0</column5>
<column6>0</column6>
<column7>0</column7>
<column8>1</column8>
</row7>
<row8>
<column1>1</column1>
<column2>1</column2>
<column3>1</column3>
<column4>1</column4>
<column5>1</column5>
<column6>1</column6>
<column7>1</column7>
<column8>1</column8>
</row8>
</walls>
</level1>
</levels_data>
Then I would use some XML parser (some tool from some Java API) and after that I loaded a level I would get something like this (now in Java code):
int walls[][] = {{1,1,1,1,1,1,1,1},
{1,0,0,0,0,0,0,1},
{1,0,1,1,0,1,1,1},
{1,0,1,0,0,0,1,1},
{1,0,1,0,1,0,0,1},
{1,0,1,0,1,1,0,1},
{1,0,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1}};
P.S.: "1" means that "at this position is a wall" and "0" means that "at this position is not a wall". I could use "boolean" type in place of "int" and "true/false" in place of "1/0" (which would be more intuitive and logical) but because of simplicity I used just "zeros" and "ones".
Thanks.