hello,
i have a java game but i have a problem with healing i get the error client.java:2791: orphaned case
case 315:
^
1 error
files compiled successfully!
this is the code:
public boolean healing()
{
boolean eat = false;
int heal = 0;
case 315:
Message("You eat the shrimps.");
eat = true;
heal = 3;
break;
case 379:
Message("You eat the lobster.");
eat = true;
heal = 12;
break;
case 385:
Message("You eat the shark.");
eat = true;
heal = 20;
break;
case 7946:
Message("You eat the monkfish.");
eat = true;
heal = 16;
break;
case 6685:
Message("You drink a dose of the foul liquid.");
eat = true;
heal = 16;
break;
case 6687:
Message("You drink a dose of the foul liquid.");
eat = true;
heal = 16;
break;
case 6689:
Message("You drink a dose of the foul liquid.");
eat = true;
heal = 16;
break;
case 6691:
Message("You drink a dose of the foul liquid.");
eat = true;
heal = 16;
break;
case 391:
Message("You eat the manta ray.");
eat = true;
heal = 24;
break;
if (eat) {
anim(829);
deleteItem(Item, Slot, 1);
if (playerLevel[3] < getLevelForXP(playerXP[playerHitpoints])) {
if (Item == 385 || Item == 391 || Item == 7946 || Item == 379 || Item == 315) {
Message("It heals some health.");
}
}
UpdateHP(heal);
if (Item == 6685) {
Message("You have 3 doses of potion left.");
addItem(6687, 1);
}
if (Item == 6687) {
Message("You have 2 doses of potion left.");
addItem(6689, 1);
}
if (Item == 6689) {
Message("You have 1 dose of potion left.");
addItem(6691, 1);
}
if (Item == 6691) {
Message("You have finished the potion.");
addItem(229, 1);
}
Fighting = 3000;
PkingDelay = System.currentTimeMillis();
IsDead = false;
}
updateRequired = true;
appearanceUpdateRequired = true;
}