Hi
I am making a text game, and I have made up a basic framework.
I have 2 questions
1) Sometimes, the python interpreter bugs out, like saying that I misspelt a variable 'Item' as 'item' even though I can see the correct spelling infront of me, and the only way to fix it is to restart IDLE, but then it does it again for some other bit of innocent code, Is there any way to fix this permenantly?
2) I run my code, and I get this error:
Traceback (most recent call last):
File "E:\Tom's Personal Project\src\scenario.py", line 34, in <module>
s.run()
File "E:\Tom's Personal Project\src\scenario.py", line 28, in run
menu.combat_menu(enemy, self.player, action, menu)
File "E:\Tom's Personal Project\src\gamemain.py", line 21, in combat_menu
actions.attack(enemy, player, menus)
File "E:\Tom's Personal Project\src\gamemain.py", line 44, in attack
menus.combat_menu(enemy, player, self)
TypeError: combat_menu() takes exactly 5 arguments (4 given)
Here is the relevant code:
gamemain.py(part of it):
class Menus():
def __init__(self):
pass
def combat_menu(self, enemy, player, actions, menus):
print 'You find a fearsome',enemy.name,'!'
print
print_monster_stats(enemy)
print
print_menu_title('COMBAT MENU')
print '] Attack'
print '] Heal'
print '] Stats'
print '] Equip'
print '] Run Away(doesn\'t keep exp)'
choice = raw_input('>> ')
inputs = choice.split(' ')
if inputs[0] == 'attack' or inputs[0] == 'Attack':
actions.attack(enemy, player, menus)
if inputs[0] == 'equip' or inputs[0] == 'Equip':
actions.equip(enemy, player)
scenario.py(part of it):
global menu
menu = Menus()
global action
action = Actions()
class Scenario:
def __init__(self, number, player):
self.things = wl.loadWorlds()[str(number)]
self.badguys = self.things[0]
self.items = self.things[1]
self.player = player
def run(self):
print
print 'You start searching for a monster...'
for guy in self.badguys:
enemy = Monster(guy)
menu.combat_menu(enemy, self.player, action, menu)
I have been trying to fix 2) for days.
Any help would be greatly appreciated :)
Thanks in advance :)