Hello all and thanks for reading my post.
I am trying to compile the winamp plugin NSFPlug which allows for NSF (Nintendo Sound Format) files to be played back through wniamp. I am actually more interested in the stand-alone version called NSFPlay which simply emulates winamp and uses the NSFPlug plugin...but I will start my questions with the plugin.
Both the plugin and the player are open source and I have included a link to the plugin source below:
NSFPlug Source
I am using Visual Studio 2008 Pro. In the "readme.txt" file it suggests using Visual C++ 7 or later...so I'm assuming this should compile with 2008. Upon the first build, I get a plethora of warnings and a handful of errors. The errors are easily fixed (or at least avoided for the build), and the warnings are of course ignored. After the code errors are fixed I get the following errors:
LINK : fatal error LNK1104: cannot open file '..\xgm\debug\xgm.lib'
LINK : fatal error LNK1104: cannot open file '..\gui\nsfplug_ui\debug\nsf_setup.lib'
These lib files are not included with the source and I'm not sure how to produce them or avoid them being necessary to build the project. Could someone please take some time and give me a point or two about compiling code like this? Thank you very much for your time