[This is a really long code so im just going to put the traceback part in and where I think the problem is]
[def directions():
enter=0
nwscreen()
Font1 = pygame.font.SysFont('ActionIsShaded', 25)
d1 = basicFont.render('Directions',False,WHITE,BLACK)
d2 = Font1.render('Directions',False,WHITE,BLACK)
d3 = Font1.render('ALL ANSWERS MUST BE LOWERCASE',False,RED,BLACK)
d4 = Font1.render ('Press enter to continue...',False,GREEN,BLUE)
d1Rect = d1.get_rect()
d2Rect = d2.get_rect()
d3Rect = d3.get_rect()
d4Rect = d4.get_rect()
d1Rect.centerx = windowSurface.get_rect().centerx
d1Rect.centery = windowSurface.get_rect().centery-175
d2Rect.centerx = windowSurface.get_rect().centerx
d2Rect.centery = windowSurface.get_rect().centery-140
d3Rect.centerx = windowSurface.get_rect().centerx
d3Rect.centery = windowSurface.get_rect().centery-105
d4Rect.centerx = windowSurface.get_rect().centerx
d4Rect.centery = windowSurface.get_rect().centery-70
windowSurface.blit(d1,d1Rect)
windowSurface.blit(d2,d2Rect)
windowSurface.blit(d3,d3Rect)
windowSurface.blit(d4,d4Rect)
pygame.display.update()
while enter==0:
pygame.event.get()
if event.type == QUIT:
pygame.quit()
sys.exit()
if event.type == KEYDOWN:
if event.key == K_KP_ENTER:
enter=enter+1
if event.key == K_ESCAPE:
pygame.quit()
sys.exit()
]
[Traceback (most recent call last):
File "C:\Python31\pytest.py", line 250, in <module>
directions()
File "C:\Python31\pytest.py", line 63, in directions
if event.type == KEYDOWN:
KeyboardInterrupt]
[Can anyone help me]