hey, my first post here :D and I don't think it's too much of a problem... I just can't get it to work. This is a simple Tile Engine written in GDI32/C++.
Errors:
c:\Documents and Settings\Default\My Documents\Visual Studio Projects\Dragon Slayer UM\Dragon Slayer UM\cMap.h(10) : error C2143: syntax error : missing ';' before '*'
c:\Documents and Settings\Default\My Documents\Visual Studio Projects\Dragon Slayer UM\Dragon Slayer UM\cMap.h(10) : error C2501: 'cMap::cTile' : missing storage-class or type specifiers
c:\Documents and Settings\Default\My Documents\Visual Studio Projects\Dragon Slayer UM\Dragon Slayer UM\cMap.h(10) : error C2501: 'cMap::m_tile' : missing storage-class or type specifiers
//cTile.h
#pragma once
#include "stdafx.h"
class cTile
{
private:
HBITMAP m_tiles;
HDC m_buffer;
long m_width,
m_height,
m_rows,
m_columns;
public:
cTile(HBITMAP, long, long, long, long);
~cTile(void);
long GetWidth(void);
long GetHeight(void);
long GetRows(void);
long GetColumns(void);
BOOL DrawTile(HDC, long, long, long, long);
};
//cMap.h
#pragma once
#include "stdafx.h"
class cMap
{
private:
char *m_map;
cTile *m_tile;
public:
cMap(void);
~cMap(void);
};