During the process of creating my latest game, I've come across the problem of collisions. In the last few games I've made, I've used a system of collision detection that relyed on two rectangle's methods. This seems to work, but doesn't provide a method for dissallowing an entity entry into an area. I've tried numerous different forumals, but none were able to kick an entity out of an area that shouldn't have anything in it.
Thanks!
Jack