hello, hello! im probably being really dumb again, but i can't get java to run keyPressed() when i press a key. do i need to initialize the keylistener somewhere? any input is appreciated!(even if it's not help)
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import javax.swing.JPanel;
import javax.swing.Timer;
public class GamePanel extends JPanel implements ActionListener, KeyListener{
Blocks blocks = new Blocks();
Player player = new Player();
public GamePanel(){
Timer tim = new Timer(50, this);
tim.start();
setFocusable(true);
setFocusTraversalKeysEnabled(false);
}
private void update(){
blocks.update();
player.update();
}
public void paintComponent(Graphics g){
blocks.paint(g);
player.paint(g);
}
public void actionPerformed(ActionEvent e){
update();
repaint();
}
// key listeners
public void keyPressed(KeyEvent e) {
System.out.println("a down");
}
public void keyReleased(KeyEvent e) {
}
public void keyTyped(KeyEvent e) {
}
}
thank you.