Hello everyone,
I have question about how AudioTrack instance should be used for streaming applications. Below my code example and some brief explation about code
... /* some work before */
InputStream in = client.getInputStream();
AudioTrack output_stream = new AudioTrack(AudioManager.STREAM_MUSIC, 8000, AudioFormat.CHANNEL_CONFIGURATION_MONO,
AudioFormat.ENCODING_PCM_8BIT, 8192,
AudioTrack.MODE_STREAM);
byte[] buffer = new byte[8192];
int count;
while ((count = in.read(buffer)) != -1)
output_stream.write(buffer, 0, count);
output_stream.flush();
Now I am in my receiver class where receives sound data from sender class I want to use this sound to play as streaming mode, and in Android API we can use AudioTrack.MODE_STREAM I hear some sound in fact, but it is very bad, I just hear like "sizzle". Where could be problem, please help, thanks...