Is the Vision Pro worth it? Hardware and Software macOS by Dani Is the Apple Vision Pro worth it if I already have an Oculus Quest? I'm not a big gamer, but I have my entire wedding recorded in VR, and I love watching mini-movies and shows in 3D VR. My husband is into things like Red Matter. I honestly don't remember if I have a Quest 2 or 3. Re: Is the Vision Pro worth it? Hardware and Software macOS by Dani … Pro? I didn’t realize there were any other quality VR headsets on the market. Also, make sure to always play… Re: Is the Vision Pro worth it? Hardware and Software macOS by rproffitt One of my sons spent a lot setting up some other VR gear. And then broke his TV playing a game (punched the TV). 3 years later it sits in a box because it's out of date and new models that are worth buying are not worth buying (not going to rewrite that.) For me, not worth it. Re: Is the Vision Pro worth it? Hardware and Software macOS by Reverend Jim I usually put a square tile in the middle of the floor to stand on when playing Beat Saber. Eleven Table Tennis doesn't need it because I orient myself to the VR table. I play In Death Unchained seated because there are too many vertigo-inducing places in the middle world where I could easily fall over. Some of them make my feet tingle. Re: Is the Vision Pro worth it? Hardware and Software macOS by Reverend Jim You probably have a Quest 2. My younger son and I really enjoyed Red Matter 2. My goto game is In Death Unchained but I still do a little Beat Saber now and then. I used to use BigScreen to watch movies but now I find the Oculus TV app better as I can easily change the viewing angle, and the warped/wrapped screen is a plus. I can't imagine the … Re: Is the Vision Pro worth it? Hardware and Software macOS by Dani Oddly, you are required to go through an hour long tutorial/demo at the Apple Store before they will sell you a Vision Pro. I haven’t had the patience as of yet. Re: Is the Vision Pro worth it? Hardware and Software macOS by Dani I find it vertigo-inducing to be sitting!! I simply cannot handle when what I see simulates me moving (e.g. walking in a room), but my physical body is not moving. It's fine if things are moving around me, but if *I'm* meant to be walking, I need to be physically walking in order to not get sick. Re: Is the Vision Pro worth it? Hardware and Software macOS by Reverend Jim I still get vertigo at times when sitting (like jumping and landing on the edge of a cliff) but at least I can't fall down and crack my head. Borland C++ vr 4.5 Programming Software Development by blackhawk I have a question. Still trying to understand. I am using borland c++ vr 4.5. I am working on a project that usees the sleep function 4.5 does not support this function. Is there somewhere i can find a win16 version that would work in this program. tnx ron hathcock Re: quicktime VR object loading problem Digital Media UI / UX Design by devhit …, your solution are see the link are belwo this is VR Product design, [url]http://www.ddic.biz/project/vr_obj/index….htm[/url] i m a VR Prodect designer. [QUOTE=pelorus]Hello, When I try to view… Re: Borland C++ vr 4.5 Programming Software Development by FireNet Are you including stdlib.h in your source? or you could try using the delay() function... win16 version? what sort of comp are you using? Re: Borland C++ vr 4.5 Programming Software Development by vegaseat Sleep(time_in_ms) is a Win32-API function and you might want to include windows.h Make sure you are using Sleep() and not sleep(). Re: Borland C++ vr 4.5 Programming Software Development by Narue Borland 4.5 supports the delay function IIRC. Include <dos.h> and pass it the number of milliseconds you want to pause: [code] #include <iostream.h> #include <dos.h> int main() { cout<<"Test 1\n"; delay(2000); // Two second pause cout<<"Test 2\n"; return 0; } [/code] Re: Borland C++ vr 4.5 Programming Software Development by blackhawk [QUOTE=vegaseat]Sleep(time_in_ms) is a Win32-API function and you might want to include windows.h Make sure you are using Sleep() and not sleep().[/QUOTE] I donot have windows.h installed, can you use a win 32 api with a win 31 application tnx ron hathcock Re: Borland C++ vr 4.5 Programming Software Development by blackhawk [QUOTE=FireNet]Are you including stdlib.h in your source? or you could try using the delay() function... win16 version? what sort of comp are you using?[/QUOTE] I am using a compaq armada 1700 laptop the sdlib does not contain delay function tnx ron hathcock Re: Borland C++ vr 4.5 Programming Software Development by blackhawk [QUOTE=Narue]Borland 4.5 supports the delay function IIRC. Include <dos.h> and pass it the number of milliseconds you want to pause: [code] #include <iostream.h> #include <dos.h> int main() { cout<<"Test 1\n"; delay(2000); // Two second pause cout<<"Test 2\n"; return 0; } … Re: Borland C++ vr 4.5 Programming Software Development by Narue >could you expain IIrc what does this mean IIRC = [B]I[/B]f [B]I[/B] [B]R[/B]ecall [B]C[/B]orrectly. It basically means that I don't remember for sure because your compiler is old as dirt and I have bad memory. >and delay is not included in the dos header Search your headers for any occurance of sleep, delay, or pause in any way, shape … Re: Borland C++ vr 4.5 Programming Software Development by vegaseat It is in the free Borland C++ Version 5.5 and even the very old Turbo C Version 3.1 has delay() in the dos.h header. You might have to tell it, that you don't compile for a windows program with "#undef Windows" or something like that. [Help] unkown .lev file decrypted Programming Game Development by duo8668 … 0 t <v t <v2 t <vr t <v2 1 t < t <H…E t <v t < W. 2 t <vr ' t <v2 " t <AZ y t… < -, ( t <v np t <vr t <vr t <v t < np t <v…t < W. Y t <p t <vr Y t < 5a t <v + t <… Major Mobile App Development Trends to Watch in 2019. Hardware and Software Hardware Mobile and Wearables by sandeepaspari … such as Artificial Intelligence(AI), Virtual reality(VR), Augmented reality(AR), Data Visualization are having…Mainstreaming of Augmented Reality (AR) and Virtual Reality (VR)** From the past few years, Augmented Reality development…body simulation and space simulation, etc. However, VR caught the businesses supporting them to recreate a … Help Postioning Sidebar on screen. OPEN ME! Programming Web Development by Confused@JS …document.body.scrollTop,((awmBef5)?0:document.documentElement.scrollTop)),vr=vl+Math.max(document.body.clientWidth,((awmBef5)?…document.body.scrollTop,((awmBef5)?0:document.documentElement.scrollTop)),vr=vl+Math.max(document.body.clientWidth,((awmBef5)?…+psl.offsetWidth+this.swr+this.layer.offsetWidth>vr) && (psl.offsetLeft-this.swr-… A Virtual Internet Community Center by happygeek …to support the data transmission requirements of immersive or cinematic VR” that really winds me up. Sure, it’s …actually does a pretty good job of delivering streamed immersive VR anyway? Is Second Life non-immersive and slow? … the localized high transmission speeds required to facilitate immersive VR, but there is no mention of the security and… Correcting processing error in c++ Programming Software Development by kratosaurion … size x = an/ref; //Used to calculate VR SetColor(WHITE); cout << " Step…SetColor(GREEN); cout << " Step VR Binary Value "; //Header cout << …<< " ";//Outputs The Step,VR //Function for decimal to binary string result; int … Please explain the code on how does bit wise operator works..also Endianness.. Programming Software Development by surajrai … (b3 == 0)) return GetInt(); // Implicit VR with 32-bit length vr = IMPLICIT_VR; if (littleEndian) return ((b3 &… declared above in the file // Explicit vr with 16-bit length if (littleEndian) return… event for date picker Programming Web Development by aashishn86 …prototype.showY = function() { var vCode = ""; var i; var vr, vc, vx, vy; // Row, Column, X-coord, Y-coord var…% 3; if (i>=0 && i<= 2) vr = 0; if (i>=3 && i<= 5…; vx = parseInt(vxf * vc) + vxm; vy = parseInt(vyf * vr) + vym; this.wwrite(".lclass" + i + " {position:… Vpython help Programming Software Development by _Fletcher …jupiterLabel ########################################################## def keyPressed(r, rR, v, vR, Gm, GmR): global animationState global stop global …r= rR #resets everything to initial v=vR Gm=GmR timeCounter = 0 #animationState == False… file polygon.h Programming Software Development by roidel …getX(), sinar[i].getY()); glEnd(); } glFlush(); } double cariUa(vector VR, vector titikAwal, vector titikTembok1, vector titikTembok2) { vektor titikToTembok; vector … double Ua=V.crossProduct(tembok, titikToTembok).getZ()/V.crossProduct(tembok,VR).getZ(); return hitTime; } vector getTitikPantul(vector tembok, vector … RLC circuit using c programming Programming Software Development by latour1972 …, r, l, c, f, i; long double Xc, Xl, Z, Vr, Vc, Vl; const double pi=3.1415926535; printf("Enter…\n ",Z); i=v/Z; Vr=i*r; printf("Vr=%d\n ",Vr); Vc=i*Xc; printf("Vc=%d… Re: RLC circuit using c programming Programming Software Development by Creator07 …, r, l, c, f, i; long double Xc, Xl, Z, Vr, Vc, Vl; const double pi=3.1415926535; printf("Enter…\n ",Z); i=v/Z; Vr=i*r; printf("Vr=%d\n ",Vr); Vc=i*Xc; printf("Vc=%d… Re: Please explain the code on how does bit wise operator works..also Endianness.. Programming Software Development by Narue … all the difference in memory constrained applications. [QUOTE][CODE]int vr = (b0 << 8) + b1; // not sure what is happening…