• Member Avatar for Mushy-pea
    Mushy-pea

    Created Game :: Dangerous pre - alpha demo

    Hey. I've been working on a home brew game since late last year, writing an engine in Haskell and GLSL that includes 3D graphics, basic physics and programmable game logic. …
  • Member Avatar for Mushy-pea
    Mushy-pea

    Created Biostar TA990FXE with AMD FX-6100 appears to be auto over clocking

    Hi. In August I built a PC using a second hand Biostar TA990FXE "Extreme Edition" motherboard and AMD FX-6100 six core CPU @3.3 GHz at the core of it. I …
  • Member Avatar for Mushy-pea
    Mushy-pea

    Replied To a Post in Encryption

    An SP network is indeed the design principle I based this on. However, it isn't true that the S-Box is just a permutation and this can be shown using the …
  • Member Avatar for Mushy-pea
    Mushy-pea

    Replied To a Post in Encryption

    That appears to be right except (the mutation) where you've put i = 0 to 21 and i = 0 to 126 the upper bounds should be 20 and 125, …
  • Member Avatar for Mushy-pea
    Mushy-pea

    Replied To a Post in Encryption

    This look up table can be used to convert key (2) to seq (2). ABCDEFGHIJ K L M N O P Q R S T U V W X Y …
  • Member Avatar for Mushy-pea
    Mushy-pea

    Created Graffiti lights

    Hi. I just thought I'd post this photo of me and some graffiti lights in Bristol. I'd never come accross such a thing before, but given the city's traditions I …
  • Member Avatar for Mushy-pea
    Mushy-pea

    Replied To a Post in Encryption

    Perhaps I could have explained this a bit better. Another way to look at it is to start from the sequences of numbers that are input to each step and …
  • Member Avatar for Mushy-pea
    Mushy-pea

    Created Encryption

    Hi. I've developed a bit of an interest in encryption as well as programming in Haskell since I last used this forum. So I decided to build a symmetric block …

The End.