OK, hes a list of the things I've used:
Premade Engines (I dont know what the program thing is called)
Torque Game Engine
3d Game Studio
3D Editing Programs
GMax
3DSMax
a little Milkshape
Porgramming
starting C++
2d Graphics
Correl
Photoshop
Game Making Programs
RPG Maker2k
Game Editing Programs
TES Construction Set (TES: Morrowind and Oblivion editor)
Renegade programs (gmax and such)
used to make maps and such in Red Alert 2 and Tiberian Sun
OK now here is my question: I'm interested in creating a game, but everyhwere I go, everyone says to either use a premade engine or modify another. But for me, that is way to expensive. I have the game ideas so thats no problem, I just have no way of outputting them. I was thinking of making simpler games first and working my way up to the harder ones.
Can anyone point me in the right direction? Will it be too hard for one person to make a game engine (and what work will it require)? And which program should i learn extensively first?
Thank You