I have these two classes Maze and MazeCell.
I have a problem with the Maze constructor in Maze Class and do not know how to access it, or test it.

Does Maze N = new Maze(row, col) do anything. I know it's supposed to set it as the length of the maze, and width, but the M = new MazeCell [length][width] confuses me.

Could I get an explanation on that?

How can I use the print, I have tried N.print, but it won't work.

Here are the two classes
////////////////////////////////////// MAZE CLASS////////////////////////////

import java.io.*;
import java.util.*;
public class Maze
{
    // The maze. ?
    private MazeCell [][] M;
    
    // M is an array of MazeCell.
    // Constructor for a maze of size length rows by width columns.
    public Maze (int length, int width)
    {
	M = new MazeCell [length] [width];
    }

    // Initialize a cell of the maze by setting the four sides
    // to one of DOOR, WALL or EXIT.  This method gets the object
    // representing the cell in position (row, col) and calls
    // the MazeCell constructor.
    
    //This is just one small block like 0,0
    public void initCell (int row, int col, MazeCell.WallType top, 
			  MazeCell.WallType right,
			  MazeCell.WallType bottom, 
			  MazeCell.WallType left)
    {
	M[row][col] = new MazeCell (top, right, bottom, left);
    }

    // Return the MazeCell object at position (row, col).
    public MazeCell getCell (int row, int col)
    {
	return M[row][col];
    }
    
    // Print out the maze.  Used for debugging purposes.
    public void print()
    {
	// Draw top and sides of the cells of the maze.  The
	// method draws the rows one at a time, starting at
	// the top of the maze.
	for (int row = 0; row < M.length; row++)
	    {
		System.out.println(renderTop(row));
		System.out.println(renderSides(row));
	    }
	
	// Draw bottom of row M.length - 1
	String theBottom = "";
	for (int col = 0; col < M[0].length; col++)
	    {
		if (M[0][col].getBottom() == MazeCell.WallType.WALL)
		    theBottom += "._";
		else if (M[0][col].getBottom() == MazeCell.WallType.EXIT)
		    theBottom += ".x";
		else
		    theBottom += ". ";
	    }
	theBottom += ".";
	System.out.println (theBottom);
    }
    
    // A method to help the print method.  This method constructs
    // a string representing the top of row "row" and returns it
    // to the caller.
    private String renderTop (int row)
    {
	String theTop = ".";
	for (int col = 0; col < M[row].length; col++)
	    {
		if (M[row][col].getTop() == MazeCell.WallType.WALL)
		    theTop += "_.";
		else if (M[row][col].getTop() == MazeCell.WallType.EXIT)
		    theTop += "x.";
		else // Must be a door
		    theTop += " .";
	    }
	return theTop;
    }
   

    // Another helper method.  This method constructs the left and
    // right sides of the cells in row "row" and returns this string
    // to the caller.
    private String renderSides (int row)
    {
	String theSide;
	
	// Handle the left side of the row as a special
	// case.
	if (M[row][0].getLeft() == MazeCell.WallType.WALL)
	    theSide = "|";
	else if (M[row][0].getLeft() == MazeCell.WallType.EXIT)
	    theSide = "x";
	else
	    theSide = " ";  // This shouldn't happen, since we
	                    // can't have a door that leads 
	                    // outside of the maze.
	
	// Now, draw the right side of every cell.
	for (int col = 0; col < M[row].length; col++)
	    if (M[row][col].getRight() == MazeCell.WallType.WALL)
		theSide += " |";
	    else if (M[row][col].getRight() == MazeCell.WallType.EXIT)
		theSide += " x";
	    else
		theSide += "  ";
	
	return theSide;
    }
    
    public static boolean solveMaze(Maze theMaze, int currentRow, int currentCol)
    {
       // MazeCell IF  = 
       // theMaze = new Maze(currentRow,currentRow);
      //  IF.getTop();
        //      System.err.println(M.length);

        // public static boolean solveMaze (Maze theMaze, int currentRow, int current col)
    
     /* Base cases. Have I visited the room.
      *  Is they an exit.
      
      Check if visisted;                |  if room[c][r] visited return true/false
     Look for exit;                      |  check for exit, look up,right,down, left;
     Mark visited;                       |  return true
     return false;                       |  Let the recursion begin ha ha ha ha ha ha;
     Look for door;                      |
     Go through door;                    |
     solveMaze(row + 1, col);            |
     solveMaze(row, col + 1);            |
     solveMaze(row - 1, col);            |
     solveMaze(row, col -1);             |
     */
        return true;
     }
    
    public static void main(String [] args)
    {
        DataInputStream dis = null; 
        String record = null; 
        int recCount = 0; 
        
     BufferedReader in = new BufferedReader( new InputStreamReader(System.in));

     Scanner stdin = new Scanner(System.in); //ALLOWS DATA INPUT
     System.out.println("Enter file name ");
     String input = stdin.nextLine(); //USER INPUTS DATA
       
  try { 

           File f = new File(input); 
           FileInputStream fis = new FileInputStream(f); 
           BufferedInputStream bis = new BufferedInputStream(fis); 
           dis = new DataInputStream(bis);  

           while ( (record=dis.readLine()) != null )

           { 
              recCount++; 
            //  System.out.println(recCount + ": " + record); 
           
                String delims =" " ; // DEFINES CHARACTER BEING USED
                
     StringTokenizer st = new StringTokenizer(record, delims);// ALLOWS THE OPERATORS
     
     int row = Integer.parseInt(st.nextToken()); // whole changes string to int
     
     int col = Integer.parseInt(st.nextToken());  // numerator    
            
        for(int w = 0; w < row * col; w++) 
        {// READS ALL DATA
     int frow = Integer.parseInt(st.nextToken()); // denominator
    
     int fcol = Integer.parseInt(st.nextToken());
      
     char del, del1, del2,del3; 
             
     del = ( st.nextToken() ).charAt( 0 ); // changes string to character
     
     del1 = ( st.nextToken() ).charAt( 0 );  // CHECKS CHARACTER ENTERED.
    
     del2 = ( st.nextToken() ).charAt( 0 );
      
     del3 = ( st.nextToken() ).charAt( 0 );
        
            System.out.println(frow);
            System.out.println(fcol);
            System.out.print(del);
            System.out.print(del1);
            System.out.print(del2);
            System.out.print(del3);
            System.out.println(" ");
        //    System.err.println("YOU MADE PRIVATE M STATIC CHANGE IT BACK !"); 
            
          
        Maze N = new Maze(row,col);
        MazeCell q;
        q = new MazeCell(MazeCell.char2Wall(del),MazeCell.char2Wall(del1),
                MazeCell.char2Wall(del2),MazeCell.char2Wall(del3));
        
              N.initCell(frow, fcol, q.char2Wall(del), q.char2Wall(del1), q.char2Wall(del2), q.char2Wall(del3));
              
              if(q.getTop().equals(MazeCell.WallType.DOOR))
        {
            System.out.println("You found the door");
        }
             N.getCell(frow,fcol);
             
      } //END OF FOR LOOP
  }
  }
  
    catch (IOException e)
        { 
           // catch io errors from FileInputStream or readLine() 
           System.out.println("Invalid filename !");// 

        }             
      
           } 

}

//////////////////////END OF MAZE CLASS//////////////////////

////////////////////////START OF MAZECELL CLASS//////////////////////////////////////

import java.io.*;
import java.util.*;
public class Maze
{
    // The maze. ?
    private MazeCell [][] M;
    
    // M is an array of MazeCell.
    // Constructor for a maze of size length rows by width columns.
    public Maze (int length, int width)
    {
	M = new MazeCell [length] [width];
    }

    // Initialize a cell of the maze by setting the four sides
    // to one of DOOR, WALL or EXIT.  This method gets the object
    // representing the cell in position (row, col) and calls
    // the MazeCell constructor.
    
    //This is just one small block like 0,0
    public void initCell (int row, int col, MazeCell.WallType top, 
			  MazeCell.WallType right,
			  MazeCell.WallType bottom, 
			  MazeCell.WallType left)
    {
	M[row][col] = new MazeCell (top, right, bottom, left);
    }

    // Return the MazeCell object at position (row, col).
    public MazeCell getCell (int row, int col)
    {
	return M[row][col];
    }
    
    // Print out the maze.  Used for debugging purposes.
    public void print()
    {
	// Draw top and sides of the cells of the maze.  The
	// method draws the rows one at a time, starting at
	// the top of the maze.
	for (int row = 0; row < M.length; row++)
	    {
		System.out.println(renderTop(row));
		System.out.println(renderSides(row));
	    }
	
	// Draw bottom of row M.length - 1
	String theBottom = "";
	for (int col = 0; col < M[0].length; col++)
	    {
		if (M[0][col].getBottom() == MazeCell.WallType.WALL)
		    theBottom += "._";
		else if (M[0][col].getBottom() == MazeCell.WallType.EXIT)
		    theBottom += ".x";
		else
		    theBottom += ". ";
	    }
	theBottom += ".";
	System.out.println (theBottom);
    }
    
    // A method to help the print method.  This method constructs
    // a string representing the top of row "row" and returns it
    // to the caller.
    private String renderTop (int row)
    {
	String theTop = ".";
	for (int col = 0; col < M[row].length; col++)
	    {
		if (M[row][col].getTop() == MazeCell.WallType.WALL)
		    theTop += "_.";
		else if (M[row][col].getTop() == MazeCell.WallType.EXIT)
		    theTop += "x.";
		else // Must be a door
		    theTop += " .";
	    }
	return theTop;
    }
   

    // Another helper method.  This method constructs the left and
    // right sides of the cells in row "row" and returns this string
    // to the caller.
    private String renderSides (int row)
    {
	String theSide;
	
	// Handle the left side of the row as a special
	// case.
	if (M[row][0].getLeft() == MazeCell.WallType.WALL)
	    theSide = "|";
	else if (M[row][0].getLeft() == MazeCell.WallType.EXIT)
	    theSide = "x";
	else
	    theSide = " ";  // This shouldn't happen, since we
	                    // can't have a door that leads 
	                    // outside of the maze.
	
	// Now, draw the right side of every cell.
	for (int col = 0; col < M[row].length; col++)
	    if (M[row][col].getRight() == MazeCell.WallType.WALL)
		theSide += " |";
	    else if (M[row][col].getRight() == MazeCell.WallType.EXIT)
		theSide += " x";
	    else
		theSide += "  ";
	
	return theSide;
    }
    
    public static boolean solveMaze(Maze theMaze, int currentRow, int currentCol)
    {
       // MazeCell IF  = 
       // theMaze = new Maze(currentRow,currentRow);
      //  IF.getTop();
        //      System.err.println(M.length);

        // public static boolean solveMaze (Maze theMaze, int currentRow, int current col)
    
     /* Base cases. Have I visited the room.
      *  Is they an exit.
      
      Check if visisted;                |  if room[c][r] visited return true/false
     Look for exit;                      |  check for exit, look up,right,down, left;
     Mark visited;                       |  return true
     return false;                       |  Let the recursion begin ha ha ha ha ha ha;
     Look for door;                      |
     Go through door;                    |
     solveMaze(row + 1, col);            |
     solveMaze(row, col + 1);            |
     solveMaze(row - 1, col);            |
     solveMaze(row, col -1);             |
     */
        return true;
     }
    
    public static void main(String [] args)
    {
        DataInputStream dis = null; 
        String record = null; 
        int recCount = 0; 
        
     BufferedReader in = new BufferedReader( new InputStreamReader(System.in));

     Scanner stdin = new Scanner(System.in); //ALLOWS DATA INPUT
     System.out.println("Enter file name ");
     String input = stdin.nextLine(); //USER INPUTS DATA
       
  try { 

           File f = new File(input); 
           FileInputStream fis = new FileInputStream(f); 
           BufferedInputStream bis = new BufferedInputStream(fis); 
           dis = new DataInputStream(bis);  

           while ( (record=dis.readLine()) != null )

           { 
              recCount++; 
            //  System.out.println(recCount + ": " + record); 
           
                String delims =" " ; // DEFINES CHARACTER BEING USED
                
     StringTokenizer st = new StringTokenizer(record, delims);// ALLOWS THE OPERATORS
     
     int row = Integer.parseInt(st.nextToken()); // whole changes string to int
     
     int col = Integer.parseInt(st.nextToken());  // numerator    
            
        for(int w = 0; w < row * col; w++) 
        {// READS ALL DATA
     int frow = Integer.parseInt(st.nextToken()); // denominator
    
     int fcol = Integer.parseInt(st.nextToken());
      
     char del, del1, del2,del3; 
             
     del = ( st.nextToken() ).charAt( 0 ); // changes string to character
     
     del1 = ( st.nextToken() ).charAt( 0 );  // CHECKS CHARACTER ENTERED.
    
     del2 = ( st.nextToken() ).charAt( 0 );
      
     del3 = ( st.nextToken() ).charAt( 0 );
        
            System.out.println(frow);
            System.out.println(fcol);
            System.out.print(del);
            System.out.print(del1);
            System.out.print(del2);
            System.out.print(del3);
            System.out.println(" ");
        //    System.err.println("YOU MADE PRIVATE M STATIC CHANGE IT BACK !"); 
            
          
        Maze N = new Maze(row,col);
        MazeCell q;
        q = new MazeCell(MazeCell.char2Wall(del),MazeCell.char2Wall(del1),
                MazeCell.char2Wall(del2),MazeCell.char2Wall(del3));
        
              N.initCell(frow, fcol, q.char2Wall(del), q.char2Wall(del1), q.char2Wall(del2), q.char2Wall(del3));
              
              if(q.getTop().equals(MazeCell.WallType.DOOR))
        {
            System.out.println("You found the door");
        }
             N.getCell(frow,fcol);
             
      } //END OF FOR LOOP
  }
  }
  
    catch (IOException e)
        { 
           // catch io errors from FileInputStream or readLine() 
           System.out.println("Invalid filename !");// 

        }             
      
           } 

}

//////////////////////////////////////////////////////////////////////////////

Hi torbecire ,

Does Maze N = new Maze(row, col) do anything. I know it's supposed to set it as the length of the maze, and width, but the M = new MazeCell [length][width] confuses me.

Maze N = new Maze(row, col)

Above line constructs Maze object .
It has a two dimension array of type MazeCell (M) - which is it's Instance Variable.

so it creates that array(M) with that number of rows and columns you specify in this constructor .

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