I was hoping you guys could help me out as you have in the past. I am kind of new to C# coming from C++.
I get two of each of these errors.
C:\Users\Hector Rosario\Documents\Visual Studio 2008\Projects\ConsoleApplication2\ConsoleApplication2\Program.cs(51,39): error CS1518: Expected class, delegate, enum, interface, or struct
C:\Users\Hector Rosario\Documents\Visual Studio 2008\Projects\ConsoleApplication2\ConsoleApplication2\Program.cs(57,9): error CS1022: Type or namespace definition, or end-of-file expected
Here is what I am working on
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication2
{
class Program
{
static void Main(string[] args)
{
string Name;
bool Life;
string choose;
string Sex;
Console.WriteLine("Welcome to Hector Rosario's Character Generator.");
Console.Write("Please enter your name: ");
Name = Console.ReadLine();
Console.WriteLine("Your character's age is {0}", age);
int age = GenerateRandomInteger(10, 40);
Console.WriteLine("Do you want your character to be male or female?\n Prees m or f to make your choice.");
switch (choose)
{
case "m":
Sex = "Your character is male";
break;
case "f":
Sex = "Your character is female";
break;
default:
Sex = "I'm sorry but uh... last I checked there were only two sexes, male and female.";
break;
}//end switch statement
Console.WriteLine();
Console.WriteLine(Sex);
Console.WriteLine();
Console.WriteLine("Press [ENTER] to Exit");
Console.ReadLine();
}
}//end class "switchStatement
private static int GenerateRandomInteger(int intMin, int intMax)
{
//Create a new instance of the class Random
Random randomNumber = new Random();
//Generate a random number using intMin as the minimum and intMax as the maximum
return randomNumber.Next(intMin, intMax);
}//end of number generator
}
}