I need to construct a C++ program where I input from the screen the entries of two 3x3 matrices A and B. My program then computes A-5B. The matrices should be declared as two dimensional arrays.

What I have so far

#include <iostream>
 
using namespace std;
 
//Define the Matrix3X3 type.
typedef struct
{
float index[3][3];
} Matrix3X3;
 
//Function prototypes (functions are defined below main())
void printMatrix( Matrix3X3 a );
Matrix3X3 inputMatrix();
Matrix3X3 addMatrices( Matrix3X3 a, Matrix3X3 b );
Matrix3X3 subtractMatrices( Matrix3X3 a, Matrix3X3 b );
Matrix3X3 scalarMultiply( Matrix3X3 a, float scale );
 
//main() function
void main()
{
cout << "Please enter matrix A:" << endl;
 
Matrix3X3 A = inputMatrix();
 
cout << "Matrix A:" << endl;
 
printMatrix( A );
 
cout << "Please enter matrix B:" << endl;
 
Matrix3X3 B = inputMatrix () ;
 
cout << "Matrix B:" <
 
printMatrix ( B );
 
 
 
 
 
 
//The result I want is A - 5B.
//I can hold the result in a new matrix and print it out to complete the program.
 
}
 
void printMatrix( Matrix3X3 a )
{
//loop through rows
for( int i=0; i < 3; ++i )
{
//loop through column at each row
for( int j=0; j < 3; ++j )
{
//i is the row
//j is the column
float temp = a.index[i][j];
cout << temp << " ";
}
//go to the next line after each row
cout << endl;
}
}
 
Matrix3X3 inputMatrix()
{
Matrix3X3 temp;
 
//loop through rows
for( int i=0; i < 3; ++i )
{
//loop through column at each row
for( int j=0; j < 3; ++j )
{
//i is the row
//j is the column
cout << "Enter row " << i << " column " << j << ":" << endl;
cin >> temp.index[i][j];
}
}
 
return temp;
}

How do I
1) Use the functions to calculate the result
2) And define the rest of the matrix.

Thanks

1) How would you do this if you were doing it by hand? Probably something like this:
- scale B by 5.
- subtract that matrix from A
2) what do you mean? It looks to me like you need to define subtractMatrices and scalarMultiply, but otherwise I don't understand what you need to define.

3) You do need to do the extra calls in main() to get the A-5B result.
4) You should use code-tags when you post so we can read your code easily.

PS - it's int main() not void main()

I'm still having trouble making this code work

#include <iostream>

using namespace std;

//Define the Matrix3X3 type.
typedef struct
{
  float index[3][3];
} Matrix3X3;

//Function prototypes (functions are defined below main())
void printMatrix(Matrix3X3 a);
Matrix3X3 inputMatrix();
Matrix3X3 addMatrices( Matrix3X3 a, Matrix3X3 b );
Matrix3X3 subtractMatrices( Matrix3X3 a, Matrix3X3 b );
Matrix3X3 scalarMultiply( Matrix3X3 a, float scale );

//main() function
void main()
{
  cout << "Please enter matrix A:" << endl;

  Matrix3X3 A = inputMatrix();

  cout << "Matrix A:" << endl;

  printMatrix( A );

  cout << "Please enter matrix B:" << endl;

  Matrix3X3 B = inputMatrix () ;

  cout << "Matrix B:" << endl;

  printMatrix ( B );
}; 

Matrix3X3 scalarMultiply( Matrix3X3 a, float scale ) 
{ 
  Matrix3X3 result; 
  for(int i=0;i<3; i++) 
    for(int j=0;j<3; j++) 
      result.index[j][i] = scale * a.index[j][i] 
} 
Matrix3X3 subtractMatrices( Matrix3X3 a, Matrix3X3 b ) 
{ 
  Matrix3X3 result; 
  for(int i=0;i<3; i++) 
    for(int j=0;j<3; j++) 
      result.index[j][i] =a.index[j][i] - b.index[j][i]; 
} 


void printMatrix( Matrix3X3 a )
{
  //loop through rows
  for(int i=0; i < 3; ++i)
  {
    //loop through column at each row
    for(int j=0; j < 3; ++j)
    {
      //i is the row
      //j is the column
      float temp = a.index[i][j];
      cout << temp << " ";
    }
    //go to the next line after each row
    cout << endl;
  }
}

Matrix3X3 inputMatrix()
{
  Matrix3X3 temp;

  //loop through rows
  for(int i=0; i < 3; ++i)
  {
    //loop through column at each row
    for(int j=0; j < 3; ++j)
    {
      //i is the row
      //j is the column
      cout << "Enter row " << i << " column " << j << ":" << endl;
      cin >> temp.index[i][j];
    }
  }

  return temp;
}

And there's some animal screaming bloody murder out my window at the moment too, but without anymore information about the problem I'm just as helpless in either case. Please indicate what the problem is, not just that you have one.

Also, please enclose your code in code tags---read the FAQ at the top of the board if you don't know how to do so.

Shall I go through with the standard procedure?

Don't use void main . It's bad for you. (Or rather, for your OS)

Did you forget a << endl; at the end of your statement? (Also missing closing brace)

cout << "Please enter matrix B:" << endl;

Matrix3X3 B = inputMatrix () ;

cout << "Matrix B:" <

printMatrix ( B );
// missing closing }

Missing semicolon:

Matrix3X3 scalarMultiply( Matrix3X3 a, float scale )
{
Matrix3X3 result;
for(int i=0;i<3; i++)
for(int j=0;j<3; j++)
result.index[j][i] = scale * a.index[j][i] // add ;

Try that, and your code should compile.

are scalarMultiply and subractMatrices returning anything? ;)

are scalarMultiply and subractMatrices returning anything? ;)

Good point. :cheesy: Another function that has a similar state to the other 2 is inputMatrix .

No it's not, and thats the problem, After I Build it and run it. It will input matrix A and then tell me to input Matrix B, after I put in numbers to Matrix B however after that its done. What am I missing?

how about return result; ?

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