I'm from a C background and need help with the following lines of code
struct IGame
{
// Summary
// Entry function used to initialize a new IGame of a GameMod
// Parameters
// pGameFramework - a pointer to the game framework, from which a pointer of ISystem can be retrieved
// Returns
// A pointer to the newly created IGame implementation
typedef IGame *(*TEntryFunction)(IGameFramework* pGameFramework);
.
.
.
.
Thanks