Hi, I was wondering if anyone could help me figure out how to see who is connected to you when you are hosting a game on a specific port via c++. I know you can use netstat in cmd prompt and it shows a bunch of info of who you are connected to and stuff.
What I want to do is make a program with C++/win32 api and winsock that detects people connecting to me and I would like to be able to ping to that IP or disconnect them.
Thanks for those that take the time to read this.