Heya,
When I run this code, it spits out the minimum value 200, when I want it to spit out the minimum value from the function.

Any pointers?

#define _CRT_SECURE_NO_DEPRECATE
#include <stdio.h>

// You can assume no inputs will exceed these values:
#define MAX_BOXES 50
#define MAX_PARCELS 50

int UnassignedMinimum(int allocation[], int value[], int numItems, int min[], int minimum);

int main(void)
{
	int numBoxes, numItems, minimum;
	int allocation[10] = {1, 0, 0, 0, 4, 5, 6, 7, 8, 9};
	int value[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
	int min[10];
	int i, sum;

	minimum = 200;
	numItems = 6;

	UnassignedMinimum(allocation, value, numItems, min, minimum);
	printf("%d", minimum);

	return;

}
	
int UnassignedMinimum(int allocation[], int value[], int numItems, int min[], int minimum)
{
	int i, sum;
	sum = 0;
	//This function sums the unassigned minimum and checks if it is the smallest value. If it is it stores it in the min array.
	for(i = 0; i < numItems; i++){
		if(allocation[i] == 0){
			sum = sum + value[i];
		}
	}

	if(minimum > sum){
		minimum = sum;
		for(i = 0; i < numItems; i++){
			min[i] = allocation[i];
		}
	}
	return minimum;
}

Heya,
When I run this code, it spits out the minimum value 200, when I want it to spit out the minimum value from the function.

Any pointers?

#define _CRT_SECURE_NO_DEPRECATE
#include <stdio.h>

// You can assume no inputs will exceed these values:
#define MAX_BOXES 50
#define MAX_PARCELS 50

int UnassignedMinimum(int allocation[], int value[], int numItems, int min[], int minimum);

int main(void)
{
	int numBoxes, numItems, minimum;
	int allocation[10] = {1, 0, 0, 0, 4, 5, 6, 7, 8, 9};
	int value[10] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
	int min[10];
	int i, sum;

	minimum = 200;
	numItems = 6;

	UnassignedMinimum(allocation, value, numItems, min, minimum);
	printf("%d", minimum);

	return;

}
	
int UnassignedMinimum(int allocation[], int value[], int numItems, int min[], int minimum)
{
	int i, sum;
	sum = 0;
	//This function sums the unassigned minimum and checks if it is the smallest value. If it is it stores it in the min array.
	for(i = 0; i < numItems; i++){
		if(allocation[i] == 0){
			sum = sum + value[i];
		}
	}

	if(minimum > sum){
		minimum = sum;
		for(i = 0; i < numItems; i++){
			min[i] = allocation[i];
		}
	}
	return minimum;
}

u can also do

minimum = UnassignedMinimum(allocation, value, numItems, min, minimum);

or u can use pointer for minimum.

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