When I declare a new Hashtable such as:
String a = null;
HashTable<string> = new HashTable(a, 100);

It tells me HashTable is not a type.

#ifndef HASHTABLE_H
        #define HASHTABLE_H
#include <iostream>
#include <vector>
#include <list>
using namespace std;
template <typename HashedObj>
 class HashTable
 {
 public:
 explicit HashTable( const HashedObj & notFound, int size = 101 );
 HashTable( const HashTable & rhs ): item( rhs.item ), theLists( rhs.theLists ) { }
 void makeEmpty();
 void insert(const HashedObj &x);
 void remove(const HashedObj &x);
 bool contains(const HashedObj &x)const;
 const HashedObj & find( const HashedObj & x ) const;
private:
const HashedObj item;
int size;
vector<list<HashedObj> > theLists;
};
template <typename HashedObj>
int hash(const HashedObj &x, int tablesize);
#endif
//
#include "hashTable.h"
#include <iostream>
#include <list>
#include <string>
#include <math.h>
#include <iterator>
bool checkforlargeprime (int num);

bool checkprime (int nn) {
    if (nn > 100) {
        return checkforlargeprime(nn);
    } else {
        int k=2;
        while (k < nn) {
            int sd = nn%k;
            if ( sd == 0) {
                return false;
            }
            k++;
        }
    }
    return true;
}
int getNextPrimeNumber (int num) {
    int nam = num+1;
    bool das = true;
    while ( das == true ) {
        if (checkprime(nam))
            das = false;
        else
            nam = nam+1;
    }
    return nam;
}
bool checkforlargeprime (int num) {
    if (num > 100) {
        int sss = ((int)(sqrt((double)num)))+1;
        int pn = 2;

        while (pn < sss) {
            if (num%pn == 0) {
                return false;
            }
            pn = getNextPrimeNumber(pn);
        }
        return true;
    } else {
        return false;
    }
}

template <class HashedObj>
        HashTable<HashedObj>::HashTable( const HashedObj & notFound, int size )
          : item( notFound ), theLists( getNextPrimeNumber( size ) )
        {
        }
template <class HashedObj>
        void HashTable<HashedObj>::insert( const HashedObj & x )
        {
            list<HashedObj> &whichList = theLists[hash(x, theLists.size())];
            typename std::list<HashedObj>::iterator itr = whichList.find(x);

            if( itr.isPastEnd( ) )
                whichList.insert( x, whichList.zeroth( ) );
        }
template <class HashedObj>
        void HashTable<HashedObj>::remove(const HashedObj &x )
        {
           theLists[hash( x, theLists.size( ))].remove(x);
        }
template <class HashedObj>
        bool HashTable<HashedObj>::contains(const HashedObj &x )const
        {
           const list<HashedObj> & whichList = theLists[hash(x)];
		   return find(whichList.begin(),whichList.end(),x)!=whichList.end();
        }
		
template <class HashedObj>
        const HashedObj &HashTable<HashedObj>::find( const HashedObj &x ) const
        {
            typename std::list<HashedObj>::iterator itr;
            itr = theLists[ hash( x, theLists.size( ) ) ].find( x );
            if( itr.isPastEnd( ) )
                return item;
            else
                return itr.retrieve( );
        }
template <class HashedObj>
        void HashTable<HashedObj>::makeEmpty( )
        {
            for( int i = 0; i < theLists.size( ); i++ )
                theLists[ i ].makeEmpty( );
        }
	
        int hash( const string &key, int tableSize)
        {
            int hashVal = 0;
			for(int i = 0; i<key.length();  i++)
			hashVal = 37*hashVal+key[i];
			hashVal %= tableSize;
			if(hashVal<0)
			hashVal += tableSize;
			return hashVal;
        }

maybe you want :

HashTable<string> = new HashTable<string>(a, 100);

[edit]
Oh, you need to provide the template class and its definition in the same file.
[/edit]

Thanks, did that now, but now it gives me a compiler error of
undefined reference to `HashTable<std::basic_string<char, std::char_traits<char>, std::allocator<char> > >::HashTable(std::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, int)'
collect2: ld returned 1 exit status

Did you read my edit?

Im sorry im not sure what your edit exactly means

You should either include "hashTable.cpp", or have the class declaration and implementation in the same file(as firstPerson already pointed out)

Im sorry im not sure what your edit exactly means

Put the definition in your Hastable with the class.

//Idea works

#ifndef FOO_H_
#define FOO_H_

template<class T>
class Foo {
public : 
 Foo() { cout <<" Foo ctor\n"; }
 void fooIt();
};

template<typename T>
void Foo<T>::fooIt() { cout << " Fooing it now\n"; }
#endif
//main.cpp
#include"foo.h"
int main() { return 0; }

//Idea does not works

#ifndef FOO_H_
#define FOO_H_

template<class T>
class Foo {
public : 
 Foo() { cout <<" Foo ctor\n"; }
 void fooIt();
};
#endif
//main.cpp
#include"Foo.h"

template<typename T>
void Foo<T>::fooIt() { cout << " Fooing it now\n"; }

int main() { return 0; }
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