I'm trying to add a memory function, that when you hit the 'M' button, it stores whats in the display into a variable, and when you hit the 'R' button, it retrieves the variable value and displays it and can be used for calculations. Here's my code:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
import java.io.*;
public class Calculator extends JFrame implements ActionListener
{
private JTextField displayText = new JTextField(30);
private JButton[] button = new JButton[19];
private String[] keys = {"7", "8", "9", "/",
"4", "5", "6", "*",
"1", "2", "3", "-",
"0", "C", "=", "+",
"M", "R", "E"};
private String numStr1 = "";
private String numStr2 = "";
private String memory = "";
private char op;
private boolean firstInput = true;
public Calculator()
{
setTitle("My Calculator");
setSize(235, 240);
Container pane = getContentPane();
pane.setLayout(null);
displayText.setSize(200, 30);
displayText.setLocation(10, 10);
pane.add(displayText);
int x, y;
x = 10;
y = 40;
for (int ind = 0; ind < 19; ind++)
{
button[ind] = new JButton(keys[ind]);
button[ind].addActionListener(this);
button[ind].setSize(50, 30);
button[ind].setLocation(x, y);
pane.add(button[ind]);
x = x + 50;
if ((ind + 1) % 4 == 0)
{
x = 10;
y = y + 30;
}
}
this.addWindowListener(new WindowAdapter()
{
public void windowClosing(WindowEvent e)
{
System.exit(0);
}
}
);
setVisible(true);
}
public void actionPerformed(ActionEvent e)
{
String resultStr;
String str =
String.valueOf(e.getActionCommand());
char ch = str.charAt(0);
switch (ch)
{
case '0':
case '1':
case '2':
case '3':
case '4':
case '5':
case '6':
case '7':
case '8':
case '9':
if (firstInput)
{
numStr1 = numStr1 + ch;
displayText.setText(numStr1);
}
else
{
numStr2 = numStr2 + ch;
displayText.setText(numStr2);
}
break;
case '+':
case '-':
case '*':
case '/':
op = ch;
firstInput = false;
break;
case '=':
resultStr = evaluate();
displayText.setText(resultStr);
numStr1 = resultStr;
numStr2 = "";
firstInput = false;
break;
//my memory button function
case 'M':
displayText.setText(memory);
break;
//my retreive memory button function
case 'R':
return Str.valueOf(memory);
numStr1 = memory;
break;
case 'E':
System.exit(0);
break;
case 'C':
displayText.setText("");
numStr1 = "";
numStr2 = "";
firstInput = true;
}
}
private String evaluate()
{
final char beep = '\u0007';
try
{
int num1 = Integer.parseInt(numStr1);
int num2 = Integer.parseInt(numStr2);
int result = 0;
switch (op)
{
case '+':
result = num1 + num2;
break;
case '-':
result = num1 - num2;
break;
case '*':
result = num1 * num2;
break;
case '/':
result = num1 / num2;
}
return String.valueOf(result);
}
catch (ArithmeticException e)
{
System.out.print(beep);
return "E R R O R: " + e.getMessage();
}
catch (NumberFormatException e)
{
System.out.print(beep);
if (numStr1.equals(""))
return "E R R O R: Invalid First Number" ;
else
return "E R R O R: Invalid Second Number" ;
}
catch (Exception e)
{
System.out.print(beep);
return "E R R O R";
}
}
public static void main(String[] args)
{
Calculator C = new Calculator();
}
}
I've tried a few different variations, and I think it may be something very simple that I'm doing wrong.