So I have a game in c++ console, and it's pretty big now. (over 3 megabytes)
I've been using strings in the code forever, but now, I need to make a separate exe program from scratch that will update the game when needed.
Big problem - this new program is not listening to almost any of my #include files that I give it. For example, I included:
#include<string>
And put in my code:
string latest_version;
yet c++ decided that I was crazy for saying that, and said:
21 C:\Jackpot\Developer\Jackpot 1.3 Beta (underway)\updater.cpp `String' does not name a type
I'm not sure what to do. Any ideas? I also tried to do ofstream and ifstream with the appropriate headers included, but same problem.
Thanks alot! :)