I'M reading "Beginning Game Develpment with Python and Pygame". In the following code, I'M gettin this error in sysfont.py
NameError: global name 'glob' is not defined
import pygame
from pygame.locals import *
from sys import exit
pygame.init()
SCREEN_SIZE = (800, 600)
screen = pygame.display.set_mode(SCREEN_SIZE, 0, 32)
font = pygame.font.SysFont("arial", 16)
font_height = font.get_linesize()
event_text = []
while True:
event = pygame.event.wait()
event_text.append(str(event))
event_text = event_text[-SCREEN_SIZE[1] / font_height:]
if event.type == QUIT:
exit()
screen.fill((255, 255, 255))
y = SCREEN_SIZE[1] - font_height
for text in reversed(event_text):
screen.blit( font.render(text, True, (0, 0, 0)), (0, y) )
y -= font_height
pygame.display.update()
Thanks for any and all replies.