Hi all, I have a problem with winsock in c++ while developing a client program:
- When I send the first, it is ok, appears in the Server, but the other "sends", in the server appear as a empty string!
the send command return is Ok, the number of bytes. And the SErver does not close the socket, so..
It is a strange think because if a use VBasic it works: all I send appears in the Server.
Why VB is ok an VC++ does not?
Is there an alternative to winsock?
Have somebody any idea?
Thanks and best regards