I am trying to declare a Doublebuffered panel in C++
I can only find the declaration for this in C#.
So I wonder how this could be converted to C++ ?
public class DoubleBufferPanel : Panel
{
public DoubleBufferPanel()
{
// Set the value of the double-buffering style bits to true.
this.SetStyle(ControlStyles.DoubleBuffer | ControlStyles.UserPaint |
ControlStyles.AllPaintingInWmPaint, true);
this.UpdateStyles();
}
}