i am trying to create a tic tac toe GUI but i am having trouble...here is my code:

import javax.swing.JFrame;

public class TtTDemo
{
	public static void main(String[] args)
		  {
		  	  JFrame frame = new JFrame ("TicTacToe");
			  frame.setDefaultCloseOperation (JFrame.EXIT_ON_CLOSE);
			 
			  frame.getContentPane().add (new Main());
			  
			  frame.pack();
			  frame.setVisible(true);
			     
	    }
}
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;


public class TicTacToe {

    private char[][] board = new char[3][3];
    private String player1;
    private String player2;
    private int currentPlayer;
    private char marker1;
    private char marker2;
    private int plays;
    private BufferedReader reader =
            new BufferedReader(new InputStreamReader(System.in));
	 private JPanel bp, mp;

    protected void init() {
        int counter = 0;
        for (int i = 0; i < 3; i++) {
            for (int i1 = 0; i1 < 3; i1++) {
                board[i][i1] = Character.forDigit(++counter, 10);
            }
        }
        currentPlayer = 1;
        plays = 0;
    }

    protected void switchPlayers() {
        if (getCurrentPlayer() == 1) {
            setCurrentPlayer(2);
        } else {
            setCurrentPlayer(1);
        }
        setPlays(getPlays() + 1);
    }

	 JPanel mp= new JPanel();	
    protected boolean placeMarker(int play) {
        for (int i = 0; i < 3; i++) {
            for (int i1 = 0; i1 < 3; i1++) {
                if (board[i][i1] == Character.forDigit(play, 10)) {
                    board[i][i1] = (getCurrentPlayer() == 1) ? getMarker1() : getMarker2();
                    return true;
                }
            }
        }
        return false;
    }
	 mp.add(placeMarker);
	 

    protected boolean winner() {
        //Checking rows
        char current = ' ';
        for (int i = 0; i < 3; i++) {
            int i1 = 0;
            for (i1 = 0; i1 < 3; i1++) {
                if (!Character.isLetter(board[i][i1])) {
                    break;
                }
                if (i1 == 0) {
                    current = board[i][i1];
                } else if (current != board[i][i1]) {
                    break;
                }
                if (i1 == 2) {
                    //Found winner
                    return true;
                }
            }
        }
        //Checking columns
        for (int i = 0; i < 3; i++) {
            current = ' ';
            int i1 = 0;
            for (i1 = 0; i1 < 3; i1++) {
                if (!Character.isLetter(board[i1][i])) {
                    break;
                }
                if (i1 == 0) {
                    current = board[i1][i];
                } else if (current != board[i1][i]) {
                    break;
                }
                if (i1 == 2) {
                    //Found winner
                    return true;
                }
            }
        }
        //Checking diagonals
        current = board[0][0];
        if (Character.isLetter(current) && board[1][1] == current && board[2][2] == current) {
            return true;
        }
        current = board[2][0];
        if (Character.isLetter(current) && board[1][1] == current && board[0][2] == current) {
            return true;
        }
        return false;
    }

    protected String getRules() {
        StringBuilder builder = new StringBuilder();
        builder.append("Players take turns marking a square. Only squares \n");
        builder.append("not already marked can be picked. Once a player has \n");
        builder.append("marked three squares in a row, they win! If all squares \n");
        builder.append("are marked and no three squares are the same, a tied game is declared.\n");
        builder.append("Have Fun! \n\n");
        return builder.toString();
    }

    protected String getPrompt()
	  {
        String prompt = "";
        try {
            prompt = reader.readLine();
        } catch (IOException ex) {
            ex.printStackTrace();
        }
        return prompt;
    }

	 JPanel bp= new JPanel;
    protected String drawBoard() 
	 {
        StringBuilder builder = new StringBuilder("Game board: \n");
        for (int i = 0; i < 3; i++) {
            for (int i1 = 0; i1 < 3; i1++) {
                builder.append("[" + board[i][i1] + "]");
            }
            builder.append("\n");
        }
        return builder.toString();
    }
	 bp.add(drawBoard);

    public int getCurrentPlayer() {
        return currentPlayer;
    }

    public void setCurrentPlayer(int currentPlayer) {
        this.currentPlayer = currentPlayer;
    }

    public char getMarker1() {
        return marker1;
    }

    public void setMarker1(char marker1) {
        this.marker1 = marker1;
    }

    public char getMarker2() {
        return marker2;
    }

    public void setMarker2(char marker2) {
        this.marker2 = marker2;
    }

    public int getPlays() {
        return plays;
    }

    public void setPlays(int plays) {
        this.plays = plays;
    }

    public String getPlayer1() {
        return player1;
    }

    public void setPlayer1(String player1) {
        this.player1 = player1;
    }

    public String getPlayer2() {
        return player2;
    }

    public void setPlayer2(String player2) {
        this.player2 = player2;
    }
}
import javax.swing.JPanel;
import java.awt.*;


public class Main extends JPanel
{

    public void play()
	  {

        TicTacToe game = new TicTacToe();

        System.out.println("Welcome! Tic Tac Toe is a two player game.");
        System.out.print("Enter player one's name: ");
        game.setPlayer1(game.getPrompt());
        System.out.print("Enter player two's name: ");
        game.setPlayer2(game.getPrompt());
        boolean markerOk = false;
        while (!markerOk) {
            System.out.print("Select any letter as " + game.getPlayer1() + "'s marker: ");
            String marker = game.getPrompt();
            if (marker.length() == 1 &&
                    Character.isLetter(marker.toCharArray()[0])) {
                markerOk = true;
                game.setMarker1(marker.toCharArray()[0]);
            } else {
                System.out.println("Invalid marker, try again");
            }
        }
        markerOk = false;
        while (!markerOk) {
            System.out.print("Select any letter as " + game.getPlayer2() + "'s marker: ");
            String marker = game.getPrompt();
            if (marker.length() == 1 &&
                    Character.isLetter(marker.toCharArray()[0])) {
                markerOk = true;
                game.setMarker2(marker.toCharArray()[0]);
            } else {
                System.out.println("Invalid marker, try again");
            }
        }

        boolean continuePlaying = true;

        while (continuePlaying) {

            game.init();
            System.out.println();
            System.out.println(game.getRules());
            System.out.println();
            add(game.drawBoard());
            System.out.println();

            String player = null;
            while (!game.winner() && game.getPlays() < 9) {
                player = game.getCurrentPlayer() == 1 ? game.getPlayer1() : game.getPlayer2();
                boolean validPick = false;
                while (!validPick) {
                    System.out.print("It is " + player + "'s turn. Pick a square: ");
                    String square = game.getPrompt();
                    if (square.length() == 1 && Character.isDigit(square.toCharArray()[0])) {
                        int pick = 0;
                        try {
                            pick = Integer.parseInt(square);
                        } catch (NumberFormatException e) {
                            
                        }
                        validPick = game.placeMarker(pick);
                    }
                    if (!validPick) {
                        System.out.println("Square can not be selected. Retry");
                    }
                }
                game.switchPlayers();
                System.out.println();
                game.drawBoard();
                System.out.println();
            }
            if (game.winner()) {
                System.out.println("Game Over - " + player + " WINS!!!");
            } else {
                System.out.println("Game Over - Draw");
            }
            System.out.println();
            System.out.print("Play again? (Y/N): ");
            String choice = game.getPrompt();
            if (!choice.equalsIgnoreCase("Y")) {
                continuePlaying = false;
            }
        }
    }
}

Why didn't you post problem description or any error you getting? Why you expecting people to copy and paste your code, debug it to find issues?

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