So I have stumbled across another problem. This time I'm using freeglut I have put the lib files, dll, and include files where they should go in visual studio. Made a project and linked the lib files in it but i still cant initialize glut using glutInit. Here's what I got so far:
#include <GL/glew.h>
#include <GL/glut.h>
int main (int argc, char **argv) {
}
glutInit(&argc,argv);
glutInit says: This declaration has no storage class or type specifier
argc says: identifier argc is undefined
If anyone could point me out in the right direction that would be great as I have stumbled across problems the whole day and I would like at least make a window today.