Okay, here's the deal. I haven't tried to compile my code yet, because it's just a class library that I'm creating so far - nothing needed to be ran. Anyways, here's my code:
const std::vector<Item*>& Inventory::setItems(const Item* itms, crUINT numOfItms)
{
_itms.clear();
for (UINT i = 0; i < numOfItms; i++)
{
_itms.push_back((itms + i));
}
return _itms;
}
In this instance, _itms is a private class variable defined as std::vector<Item*>. The error shows up at line 6. Visual C++ says this as an error: no instance of overloaded function: "std::vector<_Ty, _Ax>::push_back [with _Ty=game::items::Item *, _Ax=std::allocator<game::items::Item *>]" matches the argument list. I've even tried turning the statement (itms + i) into &itms (array style), but I still get the error.