Hi i am trying to make a jump and run game in Visual C++ using SDL
I have been following a tutorial(http://jnrdev.72dpiarmy.com/) which was very good but finished before everything was covered.
In a game lik mario, the players will navigate over jumps and onto ledges ect. I am using tilebased collsion and was hoping someone would be able to help me figure out how to create the map inwhich the players navigate. does anyone know how this works?