Hello
I have made a simple gui tic tac toe game using glade and python 2.6/
Now I want to change the text of the button when i click it.
Does anyone know how to do this??
code:
#!/usr/bin/env python
import gtk
import gtk.glade
import sys
class iksoks:
wTree = None
def __init__(self):
self.wTree = gtk.glade.XML("ttt.glade")
rc = {
"on_button1_clicked" : self.b1,
"on_button2_clicked" : self.b2,
"on_button3_clicked" : self.b3,
"on_button4_clicked" : self.b4,
"on_button5_clicked" : self.b5,
"on_button6_clicked" : self.b6,
"on_button7_clicked" : self.b7,
"on_button8_clicked" : self.b8,
"on_button9_clicked" : self.b9,
}
self.wTree.signal_autoconnect(rc)
self.wnd = self.wTree.get_widget("window1")
global r
global a1
global a2
global a3
global b1
global b2
global b3
global c1
global c2
global c3
r = 1
def b1(self, widget):
if r == 1:
self.wTree.get_widget("button1").set_label("x")
a1 = "x"
r = 2
else:
self.wTree.get_widget("button1").set_label("o")
a1 = "o"
r = 1
def b2(self, widget):
if r == 1:
self.wTree.get_widget("button2").set_label("x")
a2 = "x"
r = 2
else:
self.wTree.get_widget("button2").set_label("o")
a2 = "o"
r = 1
def b3(self, widget):
if r == 1:
self.wTree.get_widget("button3").set_label("x")
a3 = "x"
r = 2
else:
self.wTree.get_widget("button3").set_label("o")
a3 = "o"
r = 1
def b4(self, widget):
if r == 1:
self.wTree.get_widget("button4").set_label("x")
b1 = "x"
r = 2
else:
self.wTree.get_widget("button4").set_label("o")
b1 = "o"
r = 1
def b5(self, widget):
if r == 1:
self.wTree.get_widget("button5").set_label("x")
b2 = "x"
r = 2
else:
self.wTree.get_widget("button5").set_label("o")
b2 = "o"
r = 1
def b6(self, widget):
if r == 1:
self.wTree.get_widget("button6").set_label("x")
b3 = "x"
r = 2
else:
self.wTree.get_widget("button6").set_label("o")
b3 = "o"
r = 1
def b7(self, widget):
if r == 1:
self.wTree.get_widget("button7").set_label("x")
c1 = "x"
r = 2
else:
self.wTree.get_widget("button7").set_label("o")
c1 = "o"
r = 1
def b8(self, widget):
if r == 1:
self.wTree.get_widget("button8").set_label("x")
c2 = "x"
r = 2
else:
self.wTree.get_widget("button8").set_label("o")
c2 = "o"
r = 1
def b9(self, widget):
if r == 1:
self.wTree.get_widget("button9").set_label("x")
c3 = "x"
r = 2
else:
self.wTree.get_widget("button9").set_label("o")
c3 = "o"
r = 1
io = iksoks()
io.wnd.show()
gtk.main()