I'm creating a text-based rpg and I'm having some trouble... What I would like to do is implement a room type that would store description and among other things, have a navigation system (I.E. GO NORTH). Since I'm using c++, I've gone ahead and created a rooms class.. but that's roughly all I've done. If anyone here could lend me their expertise in such matters, I would greatly appreciate it.
Sorry if my post seems a bit unclear.
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