I wonder whether there is a faster way (faster then the obvious one a=a*a) to square the content of a vector of floats. I remember that bit shifting could be used somehow, but I'm not sure whether this works for floats. Any suggestions on how to achieve this are welcome (perhaps with the code).
Thanks
onako 0 Newbie Poster
Be a part of the DaniWeb community
We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.