is this good practise or even possible as i'm not on my comp.
class C3dshape
{
private:
int mLength;
int mWidth;
int mDepth;
public:
int getlength();
int getwidth();
int getdepth();
void setvalues();
};
int C3dshape::getlength()
return mLength;
int C3dshape::getwidth()
return mWidth;
int C3dshape::getdepth()
return mDepth;
void C3dshape::setvalues()
{
length = mLength;
width = mWidth;
depth = mDepth;
}