Im trying to add six functions which are six effects to this tic tac toe game.
For instance a remove all pieces function. Also, Im trying to restart the DIE roll after every turn made.
If I can get the remove all pieces function(reall) to work I can get other functions to work as well.
Here is sample code and download below that.
import time
import random
DIE = random.randrange(3) + 1
X = "X"
O = "O"
SPACE = ""
TIE = "TIE"
DINNER = 9
def dispinst():
print """
0 | 1 | 2
---------
3 | 4 | 5
---------
6 | 7 | 8
"""
def yes_no(question):
""" Ask a yes/no question """
response = None
while response not in ("y", "n"):
response = raw_input(question).lower()
return response
def asknum(question, low, high):
""" Ask for a number wihin range """
response = None
while response not in range(low, high):
response = int(input(question))
return response
def pieces():
""" This is for who goes first """
fmove = yes_no ("Would you like to go first? y/n: ")
if fmove == "y":
print "\nYou will go first"
human = X
computer = O
else:
print "\nThe Computer will go first"
computer = X
human = O
return computer, human
def newboard():
""" Create a new board """
board = []
for square in range(DINNER):
board.append(SPACE)
return board
def dispboard(board):
""" Display game board on screen """
print "\n\t", board[0], "|", board[1], "|", board [2]
print "\t", "------"
print "\t", board[3], "|", board[4], "|", board [5]
print "\t", "------"
print "\t", board[6], "|", board[7], "|", board [8], "\n"
def reall(board):
"""remove all pieces"""
def legal_moves(board):
moves = []
for square in range(DINNER):
if board [square] == SPACE:
moves.append(square)
return moves
def winner(board):
"""Determine the game winner."""
WAYS_TO_WIN = ((0, 1, 2),
(3, 4, 5),
(6, 7, 8),
(0, 3, 6),
(1, 4, 7),
(2, 5, 8),
(0, 4, 8),
(2, 4, 6))
for row in WAYS_TO_WIN:
if board[row[0]] == board[row[1]] == board[row[2]] != SPACE:
winner = board[row[0]]
return winner
if SPACE not in board:
return TIE
return None
def human_move(board, human):
legal = legal_moves(board)
rall = reall(board)
move = None
while move not in legal:
move = asknum("Where will you move? (0 - 8): ", 0, DINNER)
if move not in legal:
print "\nThat square is already occupied, foolish human. Choose another.\n"
print "Fine.."
return move
def computer_move(board, computer, human):
board = board[:]
BEST_MOVES = (4, 0, 2, 6, 8, 1, 3, 5, 7)
print "I shall take square number"
# if computer can win, take that move
for move in legal_moves(board):
board[move] = computer
if winner(board) == computer:
print move
return move
# done checking this move, undo it
board[move] = SPACE
for move in legal_moves(board):
board[move] = human
if winner(board) == human:
print move
return move
board[move] = SPACE
for move in BEST_MOVES:
if move in legal_moves(board):
print move
return move
def next_turn(turn):
if turn == X:
return O
else:
return X
def congrat_winner(the_winner, computer, human):
if the_winner != TIE:
print the_winner, "Won!\n"
else:
print "CEASE THIS FOOLISHNESS!\n"
if the_winner == computer:
print "It was not by my hand that I was once again given flesh. \n" \
elif the_winner == human:
print "NOoo, IT CANNOT BE!!!, AAAAAGGGGHHHHHHHHuaaaa!!!! \n"
elif the_winner == TIE:
print "You were lucky, human and somehow managed to tie me. \n" \
def main():
print "Welcome",
time.sleep(0.5)
print ".",
time.sleep(0.5)
print ".",
time.sleep(0.5)
print "."
time.sleep(0.8)
print "TO DIE!"
time.sleep(2)
dispinst()
computer, human = pieces()
turn = X
board = newboard()
dispboard(board)
while not winner(board):
if turn == human:
print "Your dice roll is", DIE
move = human_move(board, human)
board[move] = human
else:
move = computer_move(board, computer, human)
board[move] = computer
dispboard(board)
turn = next_turn(turn)
the_winner = winner(board)
congrat_winner(the_winner, computer, human)
main ()
raw_input("\n\nPress any key to exit")