Hello, my task is to create a basic game using Pygame. I decided to do the basic snake game like the one that was on all of the old mobile phones. However when inputing some of the basic code, i realised that once i have paused my game i have no idea how to get it to unpause. Also i have to input an option to restart the game. I have looked on the Pygame website to see if there was any special code for restarting but i can't see anything.
How can i get my game to unpause and how can i restart my game?
# -*- coding: cp1252 -*-
import pygame , pygame .mixer , sys
from pygame.locals import *
ballimg = 'c:/Python/images/segment.png'
caption = 'Snake Game using PyGame .'
screen_size = width , height = 800 , 600
black = 0, 0, 0
speed = [0 , 1]
pygame . init ()
screen = pygame . display . set_mode ( screen_size )
pygame . display . set_caption ( caption )
ball = pygame . image . load ( ballimg ). convert ()
ballrect = ball . get_rect ()
finished = False
paused = False
while not finished :
for event in pygame . event . get ():
if event . type == KEYDOWN:
if event.key == K_DOWN:
speed = [0 , 1]
elif event.key == K_UP:
speed = [0 , -1]
elif event.key == K_LEFT:
speed = [-1 , 0]
elif event.key == K_RIGHT:
speed = [1 , 0]
elif event.key == K_ESCAPE:
finished = True
elif event.key == K_PAUSE:
paused = True
if event . type == pygame . QUIT :
sys . exit ()
pygame.time.delay (10)
if paused == False:
if ballrect .left <0 or ballrect .right > width :
speed [0] = -speed [0]
if ballrect .top <0 or ballrect . bottom > height :
speed [1] = -speed [1]
ballrect2 = ballrect
ballrect = ballrect . move ( speed )
screen . fill ( black )
screen . blit (ball , ballrect )
screen . blit (ball , ballrect2 )
pygame . display . flip ()
print "Finished"