Hi, How do i write a vector class to manipulate vectors in 3D; manipulate vector components in Cartesian, cylindrical, and spherical coordinate systems; add vectors; multiply by scalars; compute dot and cross products?
hawita -3 Light Poster
Moschops 683 Practically a Master Poster Featured Poster
StuXYZ 731 Practically a Master Poster
jonsca 1,059 Quantitative Phrenologist Team Colleague Featured Poster
Be a part of the DaniWeb community
We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, networking, learning, and sharing knowledge.