Hello,
After completing my application, my teacher told me I can't use serialization. I currently send objects using the writeObject / readObject methods.
What's the easiest way of transitioning from this to something else? I'm thinking:
in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
out = new PrintWriter(new BufferedWriter(
new OutputStreamWriter( socket.getOutputStream())),true);
Then, I'd have a MyClass.ToString() method for getting a String representation of my object and then calling:
out.println(myObject.ToString());
Is this okay? or does this also inflate packets?
Thanks.