I have a question similar to this, http://stackoverflow.com/questions/457050/how-to-display-text-in-system-tray-icon-with-win32-api
I tried his solution but it's not working for me. I get a small 4x16 white image as the system icon instead of text and I can't understand why.
I'm not using MFC/.NET just win32 api.
void UpdateIcon(HWND hWnd){
NOTIFYICONDATA nid;
nid.cbSize = sizeof(NOTIFYICONDATA);
nid.hWnd = hWnd;
nid.uID = 100;
nid.hIcon = CreateSmallIcon(hWnd);
nid.uFlags = NIF_ICON;
Shell_NotifyIcon(NIM_MODIFY, &nid);
}
HICON CreateSmallIcon( HWND hWnd )
{
static TCHAR *szText = TEXT ( "100" );
HDC hdc, hdcMem;
HBITMAP hBitmap = NULL;
HBITMAP hOldBitMap = NULL;
HBITMAP hBitmapMask = NULL;
ICONINFO iconInfo;
HFONT hFont;
HICON hIcon;
hdc = GetDC ( hWnd );
hdcMem = CreateCompatibleDC ( hdc );
hBitmap = CreateCompatibleBitmap ( hdc, 16, 16 );
hBitmapMask = CreateCompatibleBitmap ( hdc, 16, 16 );
ReleaseDC ( hWnd, hdc );
hOldBitMap = (HBITMAP) SelectObject ( hdcMem, hBitmap );
PatBlt ( hdcMem, 0, 0, 16, 16, WHITENESS );
// Draw percentage
hFont = CreateFont (12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
TEXT ("Arial"));
hFont = (HFONT) SelectObject ( hdcMem, hFont );
TextOut ( hdcMem, 0, 0, szText, lstrlen (szText) );
SelectObject ( hdc, hOldBitMap );
hOldBitMap = NULL;
iconInfo.fIcon = TRUE;
iconInfo.xHotspot = 0;
iconInfo.yHotspot = 0;
iconInfo.hbmMask = hBitmapMask;
iconInfo.hbmColor = hBitmap;
hIcon = CreateIconIndirect ( &iconInfo );
DeleteObject ( SelectObject ( hdcMem, hFont ) );
DeleteDC ( hdcMem );
DeleteDC ( hdc );
DeleteObject ( hBitmap );
DeleteObject ( hBitmapMask );
return hIcon;
}